
| Discord | Campaign Notes | House Rules |
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Redux is an in-person open table Original Dungeons and Dragons (OD&D) game based in West Seattle. Sessions are short and frequent, featuring expeditions into the dungeons beneath the ruins of Redux Tower and its environs. Emphasis is placed on elaborate dungeon maps, deadly combat, surprising encounters, and player-driven exploration.
At time of writing there have been 67 player characters in Redux across nearly 40 sessions. The Expeditions page contains session reports for those interested in getting a feel for what kinds of adventures are generally gotten up to. Players have encountered a hyperintelligent lichen, battled Giant Sentient Radioactive Bananas, Clowns, and Axolotls, succumbed to terrifying cottage cheese oozes, found fantastic treasures like the Helmet of Temporal Lobe Control, and mapped a great many rooms and passageways.
All sessions will be held at Missing Piece Games. Space is not unlimited, so please RSVP on the Redux Discord Server if you are able!
Redux uses the original Dungeons and Dragons rules, first published in 1974 as three booklets: Men & Magic, Monsters & Treasure, and The Underworld & Wilderness Adventures. It is not necessary to read the OD&D rules to play in Redux, though of course you are welcome to! If you have difficulty obtaining copies of the original rules, retroclones are available for free which approximate them. Especially recommended are The Littlest Brown Book and Fantastic Medieval Campaigns.
The campaign is open table, which means any player can drop in or out session to session without breaking continuity. Character creation is very fast in OD&D, and there are pre-generated characters available. Please drop in and see what it's about!
Currently Redux is active in the Fall 1026 Season, which runs October-December. See the Fall 1026 Campaign Guide for a schedule of sessions and more information about the campaign.
If you are able, please introduce yourself and ask any questions on the Redux Discord Server!
The referee of Redux has a blog, Scribbles and Horrors, where Redux is occasionally discussed. (Though there's lots of other stuff as well.)